Description
There are more and more people who can access high tech digital technology like 3D printing and open-source electronics and robotics. There are becoming proficient in many different fields and are constantly looking for challenges which can help them learn more in the process.
The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, the traditional arts and crafts. The subculture stresses a cut-and-paste approach to standardized hobbyist technologies, and encourages re-use of designs published on websites.
For a maker, finding a challenge where they can learn during the creation process is priority- makers do not make objects for the objects sake. They need a personal or social goal to support, to help with.
We offer them the opportunity to help those people who the most need any serious physical help.In a makerspace, you can easily build a custom wheelchair from scratch, develop a working industrial prototype to help any aspect of disabled peoples lives.
The field in which these technologies can offer prototype solutions are:
Custom built devices to help movement
Robotics systems to help impaired vision, hearing, etc.
3D printed artificial prosthesis
Educational devices to help non-disabled people understand disabled people's everyday life challenges (vision impairment glasses, custom clothing, etc)
Internet of Things electronic sense enhancing or feedback systems, sensor systems
3D printed or CNC milled basic
Architectural solutions
Automatized systems
For this we only need people who can form their needs, and people who can answer this needs - the makerspace have all the technology to create these objects.
What we want to do with the challenge is to facilitate the meeting and collaboration of these people